Bowen
Circle of Knights
Posts: 105
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Post by Bowen on Feb 7, 2016 21:35:55 GMT
Title:
Require Arrow Stops
Current Rule, as written today, with Rules of Play page numbers for reference. (If Applicable):
P. 17,
Arrow/Heads:
4. May not be drawn beyond 28”
Bow:
1. The maximum limit for a bow’s pull is 35 pounds with a maximum 28” draw length.
Proposed change, as you would see it written:
P. 17,
Arrow/Heads:
4. Must have an arrow stop affixed allowing a draw length of 28" or less
Reason this change would benefit Amtgard, as part of the V8 Rules:
/IBO rated, while many common handmade bows without an ATA/IBO draw length rating are only measured for their pounds at a 28" draw, and can be drawn or overdrawn further. The very common 32" arrow shaft is legal, provided it is not drawn beyond 28". Both of these situations create an opportunity for the misuse of equipment either unintentionally or maliciously.
Overdraw, common even in bows with a 28" rated draw, results in much more kinetic force being transferred to the missile than the 35#@28" rule intends. It also creates a risk of damaging the archer and or the bow when arms or strings break.
The simplest solution to guarantee an arrow is not drawn beyond 28" is to require stops. Not just marks but actual draw stops. Then the ignorant will have a constant stubby reminder, and the malicious will be stymied when their arrows go nowhere on release.
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Post by turjon on Apr 17, 2016 1:45:31 GMT
I think this will COMPLETELY ruin the aerodynamics of our Amtgard arrows (which already have to contend with a 2.5 inch cloth covered head) , viturally making them useless. I don't know if you Calin are a bow user, but what your asking will be very detrimental to any bow using class. There are several parts of this game that are honor and behaviour based. This is one of those areas. In the same way you can't put some sort of physical 'wind break' on a sword or other melee weapon to ensure that the wielder does not hit too hard, this falls in the same category. I am all for a bright colored paint mark on the arrow shaft that can be seen as being drawn past, but a physical stopper is going to even further hamper bow combat.
As an aside, the wording of the rules could stand to be changed as it does not accommodate all draw lengths. Here is what I mean: If I have a long bow, who's draw strength is 30pounds @ 32" I am still below the MAX 35 pounds of force that is the limit. This means that my arrow drawn to a length of 32 inches HITS LESS HARDER than an arrow drawn at 28" on a 35pound bow or a 26 inch draw on a 40 pound bow.
The wording should really state "35# @ 28" to be truly accurate.
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Bowen
Circle of Knights
Posts: 105
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Post by Bowen on Apr 17, 2016 18:00:31 GMT
So here is the current Rules of Play wording: So even with a 1lb @ 50" bow, 28" is, per the rules of play, the maximum length you can draw an arrow. That said, I am concerned that this is a solution looking for a problem. The aerodynamic changes, in exchange for fixing an issue that I don't know is as prevalent as the reasoning above assumes, doesn't make a lot of sense to me given the information I have available right now. Similar to the half-draw proposal though, I think there may be a good meet in the middle option of a contrasting paint color or perhaps a single layer of electrical tape.
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Post by turjon on Apr 18, 2016 2:23:59 GMT
I would like to know the procedure for changing the actual wording in the rules to "35 pound maximum, regardless of draw distance." This would accommodate a 5.0 foot player who could proportionally only draw a max 26-28 inches, versus a 7 foot player who could draw 36 inches. Having a max poundage regardless of the draw distance makes it fair for all sizes of players.
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Bowen
Circle of Knights
Posts: 105
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Post by Bowen on May 26, 2016 4:06:34 GMT
Moving forward, marking only, not a physical stop.
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